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Effective date: [1 August 2026] · Last updated: [1 August 2026] · Version: 2.4
Ace Games Studio builds free-to-play mobile games for players around the world. This Privacy Policy explains what information we collect when you play our games, use our apps or visit our website, why we collect it, who we share it with, and the choices and rights you have over it.
We have written this policy to be readable rather than legalistic. If anything here is unclear, please email us at hr@acegames.live and we will explain it.
Ace Games Studio ("Ace Games", "we", "us" or "our") is a mobile game development studio based in Pakistan. For the purposes of the EU General Data Protection Regulation (GDPR) and the UK GDPR, Ace Games Studio is the data controller for the personal data described in this policy.
Ace Games Studio
38 A-Com, Usman Plaza, Phase II, Citi Housing, Gujranwala 52450, Pakistan
Email: hr@acegames.live
If you are in the European Economic Area or the United Kingdom, we have appointed representatives you can contact directly. Their details are in Section 16.
Some Ace Games Studio games are published, on the App Store or Google Play, by an affiliated publishing company or an individual developer who operates under the Ace Games Studio brand and uses our shared backend, advertising and analytics systems (each, a "Studio Partner"). This is a normal part of how we run a portfolio of games, and it does not change how your data is handled.
This Privacy Policy applies to every game published under the Ace Games Studio brand, regardless of which entity is listed as the developer of record on the app store listing. Ace Games Studio is your single point of contact for any privacy question, request or complaint about any of these games — use the details in Section 15, and we will coordinate with the relevant Studio Partner on your behalf. See Section 6.6 for how data may be shared within this network.
This policy applies to:
What this policy does not cover. Our games display advertising supplied by third-party advertising networks, and are distributed through the Apple App Store and Google Play. Those companies collect and process data under their own privacy policies, which we do not control. We list our advertising and analytics partners in Section 6 with links to their policies.
We are not an advertising network. Ace Games Studio does not operate an ad network, does not serve advertising on behalf of other publishers, and does not sell audience data to advertisers. We are solely a game developer and publisher.
Both app stores require us to publish a summary of our data practices alongside each game:
These summaries are maintained to be consistent with this policy. Where a store label and this policy appear to differ, the difference is an error on our part and we will correct it — please tell us at hr@acegames.live. Because the labels are per-app and this policy covers all of our games, a specific game may collect less than the full range described here, but never more.
Our games do not require you to create an account, and we do not ask you for your name, email address, phone number or postal address in order to play.
We use this to understand which parts of a game are enjoyable and which are frustrating, so we can improve them.
Most of our games offer optional in-app purchases. When you make one:
Our website is a straightforward informational site. We do not run advertising on it.
We do not use advertising cookies, tracking pixels or third-party analytics on our website. See Section 13.
Across our games, apps and website, we do not knowingly collect:
Under the GDPR and UK GDPR we must have a lawful basis for each purpose. The table below sets these out.
| What we do | Data used | Legal basis |
|---|---|---|
| Deliver the game, save progress and render content correctly | Device information, game progress | Performance of a contract (Art. 6(1)(b)) — necessary to provide the service you requested |
| Fix crashes, prevent cheating and keep the service secure and stable | Crash logs, diagnostic data, IP address | Legitimate interests (Art. 6(1)(f)) — keeping our games working and secure |
| Understand how our games are played so we can improve them | Gameplay events, performance data | Consent (Art. 6(1)(a)) |
| Show personalised advertising and measure its effectiveness | Advertising ID, ad interaction data, coarse device data | Consent (Art. 6(1)(a)) |
| Show non-personalised (contextual) advertising | Coarse device and connection data, no advertising ID | Legitimate interests (Art. 6(1)(f)) — funding free-to-play games |
| Respond to your enquiry from the website contact form | Name, email, subject, message | Legitimate interests (Art. 6(1)(f)) — replying to someone who contacted us; or steps prior to a contract (Art. 6(1)(b)) for business enquiries |
| Comply with legal obligations and respond to lawful requests | Any relevant data | Legal obligation (Art. 6(1)(c)) |
Where we rely on legitimate interests, we have assessed that our interests do not override your rights and freedoms. You may object to this processing at any time — see Section 9.
Depending on your device and where you live, you may see one or two separate permission requests. They serve different purposes, and where both apply to you, we only show personalised advertising if you say yes to both.
On iOS 14.5 and later, Apple requires us to ask for your permission before accessing your device's advertising identifier (IDFA) for tracking across apps. This request appears worldwide, not only in Europe. If you select "Ask App Not to Track", we do not collect your IDFA and you will only see non-personalised advertising.
You can change this at any time in Settings → Privacy & Security → Tracking, either for a single app or for all apps at once.
The first time you open one of our games in a region that requires it, you will be shown a consent request asking whether you agree to data collection for analytics and for personalised advertising. These are presented as separate choices, and refusing is as easy as accepting.
On iOS, this is in addition to the Apple prompt: if you decline either one, personalised advertising is switched off.
You can delete or reset your advertising ID and opt out of ad personalisation in Settings → Google → Ads. Where a Families neutral age screen applies, the advertising ID is not collected at all for users below the applicable age.
You can say no, and the game will still work in full. If you decline, you will continue to see advertising, but it will be non-personalised — chosen based on the app you are using rather than any profile about you.
Withdrawing consent does not affect the lawfulness of processing carried out before you withdrew it.
We do not sell your personal data. We share data only in the limited circumstances below.
Our games are free because they are supported by advertising. When you consent to personalised advertising, these networks receive data through their own SDKs integrated into our games. Each acts as an independent controller for the data it collects, under its own privacy policy:
| Partner | Shown to children? | Privacy policy |
|---|---|---|
| Google AdMob | Yes — non-personalised only | policies.google.com/privacy |
| Unity Ads | Yes — non-personalised only | unity.com/legal |
| Liftoff Monetize (formerly Vungle) | Yes — non-personalised only | liftoff.io/privacy-policy |
| AppLovin | No — adults only | applovin.com/privacy |
| Meta Audience Network | No — adults only | facebook.com/privacy/policy |
| Mintegral | No — adults only | mintegral.com/en/privacy |
| Pangle | No — adults only | pangleglobal.com/privacy |
The "shown to children" column reflects our compliance with Google Play's Families Self-Certified Ads SDK Program. Only advertising networks that have self-certified under that programme are permitted to serve advertising to users who indicate they are under the applicable age. See Section 11 for how we separate these audiences.
This list reflects the partners integrated in our games as at the effective date of this policy. If we add or remove a partner, we will update this section.
These providers process data on our instructions, as processors under Art. 28 GDPR:
| Provider | Purpose | Privacy policy |
|---|---|---|
| Google Firebase (Analytics, Crashlytics, Remote Config) | Gameplay analytics, crash reporting, feature configuration | firebase.google.com/support/privacy |
| Unity Analytics | Gameplay and performance analytics | unity.com/legal |
| Our website hosting provider | Serving the website and storing contact form submissions | Available on request |
Apple and Google distribute our games and process all purchases. They collect data under their own policies, and we receive only aggregated, anonymised reporting from them — such as total download counts and country breakdowns. We never receive your payment details.
We may disclose data where we are legally required to do so, or where it is necessary to establish, exercise or defend legal claims, to enforce our Terms of Service, or to protect the rights, safety or property of Ace Games Studio, our players or the public. Where the law permits, we will notify you of such a request.
If Ace Games Studio is involved in a merger, acquisition or sale of assets, personal data may be transferred as part of that transaction. We will notify you before your data becomes subject to a different privacy policy, and you will retain your rights under this one until then.
Where a game is published by a Studio Partner (Section 1.1) rather than by Ace Games Studio directly, we may share limited operational data with that Studio Partner — such as aggregated install and revenue figures, crash and diagnostic reports, and the content of support or contact enquiries — so that we can operate, support and improve the game together. We do not share this data with a Studio Partner for that partner's own independent marketing purposes, and every Studio Partner is bound by the same data-handling standards described in this policy.
Ace Games Studio is based in Pakistan, and our service providers operate globally. This means your personal data may be transferred to and processed in countries outside the EEA and the UK, including Pakistan and the United States.
Pakistan has not received an adequacy decision from the European Commission or the UK government. Where we transfer personal data of individuals in the EEA or the UK, we rely on the following safeguards:
You may request a copy of the relevant safeguards by emailing hr@acegames.live.
We keep personal data only as long as necessary for the purpose it was collected for.
| Data | Retention period |
|---|---|
| Contact form submissions | 24 months from your last contact with us, then deleted |
| Crash and diagnostic logs | Up to 90 days |
| Website server logs | Up to 12 months |
| Analytics event data | Held by our analytics providers under their retention settings — currently up to 14 months for Firebase Analytics |
| Advertising data | Held by each advertising partner under its own retention policy |
| Data retained for legal reasons | As long as required by applicable law or to resolve a dispute |
If you are in the EEA, the UK or another region with comparable law, you have the following rights over your personal data:
Ask us to confirm whether we hold data about you, and to receive a copy of it.
Ask us to correct data that is inaccurate or incomplete.
Ask us to delete your data where there is no continuing reason for us to hold it.
Ask us to pause processing while a concern is investigated.
Receive data you gave us in a structured, machine-readable format, or have it sent to another controller.
Object to processing based on our legitimate interests, including direct marketing.
Withdraw consent for analytics or personalised advertising at any time — see Section 5.
Lodge a complaint with your data protection authority — see below.
Email hr@acegames.live with the subject line "Privacy Request". Please tell us which right you wish to exercise and, where relevant, your device's advertising ID so we can locate the associated data. We may ask for information to verify your identity before acting.
We will respond within one month. If your request is complex, we may extend this by up to two further months and will tell you if we do. Exercising your rights is free of charge, unless a request is manifestly unfounded or excessive.
A note on advertising data. Because our games do not use accounts, we usually cannot connect data to a named individual — only to a resettable device identifier. Where advertising partners hold data collected through their SDKs, they are independent controllers and you may need to contact them directly. We will always help you identify the right contact.
Our games do not require or offer an Ace Games Studio account, so there is no account to delete. If you want to remove the data associated with your device, you can reset your advertising identifier in your device settings and uninstall the game. If you have contacted us by email or through our website, email hr@acegames.live and we will delete that correspondence on request.
If we introduce accounts in a future title, we will provide an in-app account deletion option, as required by App Store Review Guideline 5.1.1(v) and Google Play's data deletion policy.
If you believe we have handled your data improperly, we would like the chance to put it right — please contact us first. You also have the right to complain to a supervisory authority:
If you are a resident of California, or of another US state with a comprehensive privacy law (including Virginia, Colorado, Connecticut, Utah and Texas), you have additional rights.
In the twelve months before the effective date of this policy, we collected the following categories of personal information as defined by the CCPA:
| Category | Examples | Collected |
|---|---|---|
| Identifiers | Advertising ID, IP address; name and email if you use our contact form | Yes |
| Internet or network activity | Gameplay events, ad interactions, app usage | Yes |
| Commercial information | Record of in-app purchases (from the app stores, without payment details) | Yes |
| Geolocation data | Approximate country or region derived from IP address | Coarse only |
| Sensitive personal information | Precise location, government ID, account credentials, racial or ethnic origin, health data | No |
| Biometric information | Fingerprints, facial geometry, voiceprints | No |
"Sale" and "sharing". We do not sell personal information for money. However, under the CPRA's broad definitions, allowing advertising partners to collect identifiers for personalised advertising may qualify as "sharing" for cross-context behavioural advertising. You have the right to opt out.
How to opt out: decline the consent request in the game, turn off App Tracking Transparency on iOS, opt out of ad personalisation on Android, or email hr@acegames.live with the subject "Do Not Sell or Share My Personal Information". We also honour Global Privacy Control signals sent by your browser on our website.
You additionally have the right to know, to delete, to correct, to limit the use of sensitive personal information (we collect none), and not to be discriminated against for exercising any of these rights. We will never degrade your gameplay experience because you exercised a privacy right.
You may use an authorised agent to submit a request on your behalf, subject to verification.
Residents of other states with comprehensive privacy laws have rights to access, correct, delete and port their personal data, and to opt out of targeted advertising and profiling. Use the same contact route above. If we decline a request, you may appeal by replying to our decision, and we will respond within 45 days.
Several of our games are declared as mixed audience — they are enjoyed by both children and adults. This means we treat children's data differently from adults' data, and we want to explain exactly how.
Throughout this section, "child" means a user below the applicable age in their country.
Where a game is available to a mixed audience, we present a neutral age screen the first time you open it. This screen asks for your age or date of birth without encouraging you to enter a particular answer, and without implying that a certain answer unlocks additional content.
Your answer is stored on your device and determines how the rest of the game treats your data. We do not transmit the age you enter to advertising partners as a personal detail; we transmit only a signal indicating whether child-directed treatment applies.
| Users below the applicable age | Users at or above it | |
|---|---|---|
| Advertising identifier (AAID / IDFA) | Not collected | Collected only with consent |
| Type of advertising shown | Non-personalised only — chosen by app context, never by profile | Personalised only with consent, otherwise non-personalised |
| Advertising networks used | Google AdMob, Unity Ads and Liftoff Monetize only — each self-certified under Google Play's Families Self-Certified Ads SDK Program | All seven partners listed in Section 6.1 |
| Analytics | Limited to aggregate, non-identifying measurement; no cross-app profiling | With consent |
| Behavioural profiling | Never | Only with consent |
AppLovin, Meta Audience Network, Mintegral and Pangle are never used to serve advertising to children. These networks are not participants in Google Play's Families Self-Certified Ads SDK Program, and we restrict them to users who have passed the age screen as adults.
Mediation. Where we use a mediation platform to allocate advertising across these networks, we pass the child-directed treatment signal through the mediation layer, so that requests for users below the applicable age are only ever filled by the self-certified networks named above.
Apple and Google apply different frameworks to children's apps. We comply with both, and the stricter rule always wins where they overlap.
| Google Play | Apple App Store | |
|---|---|---|
| Framework | Families Policy, with a "mixed audience" target audience declaration | Age rating (4+, 9+, 12+, 17+) and the separate, opt-in Kids Category |
| How children are identified | Neutral age screen, as described in Section 11.2 | Age rating applies to the whole app; there is no "mixed audience" concept |
| Advertising rules we follow | Ads to children served exclusively through Families self-certified SDKs (Google AdMob, Unity Ads), non-personalised, no advertising ID | Advertising governed by the app's age rating and by App Tracking Transparency; no IDFA is requested or collected from users below the applicable age |
| Kids Category titles | Not applicable | Where any of our games is published in the Kids Category, it transmits no personally identifiable information and no device information to any third party, and includes no third-party advertising or analytics that could identify a user or their device, in line with App Store Review Guidelines 1.3 and 5.1.4 |
Apple's App Tracking Transparency framework applies to all of our iOS games regardless of age rating. We do not request tracking permission from users who have indicated they are below the applicable age, and where permission is not granted, no IDFA is collected and only non-personalised advertising is shown.
If you believe your child has provided us with personal information, or you want to review or delete information relating to your child, please email hr@acegames.live. We will verify the request and act on it promptly — normally within 30 days. You may also refuse to permit any further collection of your child's information, and you may do this without us discontinuing your child's use of the game.
Our practices are designed to comply with the US Children's Online Privacy Protection Act (COPPA), the Google Play Families Policy, the UK Age Appropriate Design Code, and Article 8 of the GDPR.
We apply technical and organisational measures appropriate to the risk, including:
No method of transmission or storage is completely secure, and we cannot guarantee absolute security. If a personal data breach occurs that is likely to result in a risk to your rights and freedoms, we will notify the relevant supervisory authority within 72 hours and inform affected individuals where the law requires it.
Our website uses only strictly necessary cookies — a session cookie and a security token (CSRF) that allow the contact form to work and protect it from abuse. These do not track you, are not used for advertising, and cannot be switched off without breaking the site. Under the ePrivacy Directive and PECR, strictly necessary cookies do not require consent.
We do not use advertising cookies, tracking pixels, social media plugins or third-party analytics on our website. If this changes, we will update this policy and implement a consent banner before setting any non-essential cookie.
We may update this policy to reflect changes in our practices, our partners or the law. When we do, we will revise the "Last updated" date at the top of this page.
If we make a material change — for example, collecting a new category of data, adding a new purpose, or changing the legal basis for processing — we will provide prominent notice before the change takes effect, through an in-game notice or a notice on this website, and we will obtain fresh consent where the law requires it.
Previous versions of this policy are available on request.
For any question, request or concern about this policy or your data:
Ace Games Studio
38 A-Com, Usman Plaza, Phase II, Citi Housing, Gujranwala 52450, Pakistan
Email: hr@acegames.live
Website: acegames.live/contact
Under Article 27 of the GDPR and the UK GDPR, we have appointed the following representatives. If you are in the EEA or the UK, you may contact them on any matter relating to the processing of your personal data, in addition to or instead of contacting us directly.
eu.rep.ags@gmail.com
11 Redestou, Nea Artaki, Evia 34600, Greece
uk.rep.ags@gmail.com
28 Stone Acre Court, Bradford, West Yorkshire BD5 8EW, United Kingdom